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You can use IML to implement blocks, device datapoints, device properties, and message tags. You can also specify a number of options which you can use to control details of the generated interface.
The following topics will guide you through the process of creating an application with IML:
- Specifying IML Device Options
- Specifying the Program ID
- Accessing the IzoT Device Interface
- Implementing a Block
- Implementing a Device Datapoint
- Handling a Datapoint Event
- Implementing a Device Property
- Handling a Device Event
- Using a Union Data Type
- Communicating using Using Application Messages
- Defining a User Profile or Data Type
- IML Syntax Summary
- IML Errors and Warnings
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Overview
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